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New to WoW. Returning Players. Most Recent. Patch notes for 5. Preview: Isle of Thunder Learn more about the epic showdown between Lei Shen, the Zandalari, and those who would stop them. Portrait of a Thunder King Learn more about the situation involving the mogu and their once and perhaps more frighteningly future emperor, Lei Shen.
When is cast, this bonus healing will be divided evenly amongst targets in the area-of-effect. Feral Druid PvP Gloves now also increases the duration of by 1 second. Feral Druid PvP 4-piece bonus also causes successful interrupts with Skull Bash to reset the cooldown of. Hunter Targeting for and has been improved. These abilities will now always hit the primary target and are much more responsive about which secondary targets they hit.
Aimed Shot cast time has been been reduced to 2. Dismiss pet now has a cast time of 3 seconds was 2 seconds. Binding Shot no longer has a Focus cost. Wyvern Sting no longer has a Focus cost, and its cooldown is now 45 seconds was 60 seconds. Glyph of Marked for Death has been removed, and its effects are now baseline.
The Fetch ability from Charred Glyph no longer requires a target. When activated, the pet will automatically choose a nearby corpse to loot. New Glyph: Charred Glyph. Greater Invisibility now has a second cooldown was 2. Glyph of Fire Blast has been replaced with Charred Glyph.
Charred Glyph causes damage-over-time effects spread by Inferno Blast to spread to 1 additional target. Blazing Speed is now a level 15 talent, replacing Scorch. Ice Floes now has a 45 second cooldown was 1 minute and its duration have been increased to seconds was seconds. Incanter's Flow can now be removed by magic dispels.
Ring of Frost cast instantly through now has a 2-second arming period before the Freeze effect is activated against targets in the area of effect.
The 2-second arming period can be reduced by Haste. Charred Glyph now removes it from global cooldown but also reduces its duration by 1 second.
Mage PvP 2-piece bonus now requires Counterspell to successfully interrupt a spell before applying the 4 second cooldown reduction to Counterspell. Evocation remains the same for Fire and Frost. Arcane Blast 's damage has been reduced by Arcane Missiles 's damage has been reduced by Arcane Barrage 's damage has been reduced by Scorch is no longer a talent and is now available to all Fire Mages. Water Elemental Freeze no longer does damage and only provides Fingers of Frost on a successful freeze.
Monk New Level Talent: Ring of Peace Ring of Peace forms an 8-yard sanctuary around a friendly target for 8 seconds, disabling enemy player auto-attacks in PvP, and causing all enemies both players and NPCs in the area of effect to be disarmed for the duration. In addition, enemies that cast a damaging spell while within the area of effect will be silenced for 3-seconds.
The ability has a 45 second cooldown. New Windwalker and Brewmaster ability added at level It has a 2 minute cooldown. Deadly Reach has been removed. Path of Blossoms has been removed. Glyph of Path of Blossoms is now. This glyph causes the Monk's Paralysis ability to remove all damage-over-time effects on the target. Paralysis is now a physical, non-magical effect, and can no longer be dispelled, grounded or reflected, and its base range has been increased to 20 yards.
Spear Hand Strike , used on a target that's facing the Monk silences them for 2 seconds was 4 seconds. Tiger's Lust and Touch of Karma no longer have a Chi cost. Tiger's Lust can no longer be used on targets that have other temporary speed increases active. Dampen Harm can now be used while stunned and its cooldown will now begin when used, not when the effect ends.
Healing Spheres generated by Mastery: Gust of Mists now have a duration of 30 seconds. Life Cocoon can no longer be dispelled. Zen Focus , the 4-piece Mistweaver set bonus, is now more responsive. It is no longer possible to use Thunder Focus Tea while silenced.
Soothing Mist now generates chi more consistently and average generation rate is slightly higher. Summon Jade Serpent Statue no longer costs mana.
This healing will factor in relevant Mastery. Teachings of the Monastery now provides additional benefits. Windwalker New Level Ability: Storm, Earth, and Fire The Windwalker can summon up to two elemental duplicates that mirror damaging abilities that the Monk uses while they are active. When using Fists of Fury , the stun effect will only apply from the Monk not the spirits.
Stacks of Tigereye Brew are cleared at the start of a raid encounter. This ability is improved by Mastery: Combo Strikes. The spell tooltip has been updated to reflect the change. Ironskin Brew now has a 6-second cooldown was 9 seconds. Paladin Avenging Wrath now has a cooldown of 2 minutes for Retribution Paladins was 3 minutes. The cooldown remains unchanged for Holy and Protection Paladins. Repentance now has a cast time of 1.
Each individual absorb effect can be dispelled instead. Charred Glyph no longer requires to be active. Charred Glyph can also activate from. Holy Blinding Light now has a 1. It remains instant cast for Retribution and Protection. Absolve removes all harmful magic effects when Hard of Sacrifice is cast on a party member. Retribution 2-piece PvP set bonus now grants PvP power was For Holy and Discipline Priests, there is no decrease to the amount of healing done by those four spells.
Halo will no longer hit enemies that are in stealth can no longer be dispelled. Mind Control now has a 1. Angelic Feather now has a 6 second duration was 4 seconds. Focused Will is now a passive for Holy priests, as well as Discipline priests. Power Word: Solace has been replaced with a new talent:. For Shadow, this ability causes Mind Flay to gain the Insanity effect on a target affected by. Glyph of Desperation has been replaced with Charred Glyph. Pain Suppression and Guardian Spirit can now always be cast while stunned.
Glyph of Inner Focus has been replaced with Charred Glyph. Casting now always grants 5 seconds of immunity to Silences, Interrupts, and Dispels. Holy Fire is now an instant cast ability. Charred Glyph has been redesigned. Phantasm no longer makes the Priest untargetable by ranged attacks, and the movement impairing immunity effect is now 5 seconds was 3 seconds. Spirit Shell can no longer be dispelled and now provides an absorb shield equal to the average healing and absorb of the triggering spell, including criticals and.
In addition, it grants Power Word: Shield a chance equal to the Priest's critical chance for the shield to absorb twice as much damage. Dispersion now belongs to the Shadow spell school. It now reduces the cooldown of Chakra by 25 seconds. Rogue is now a baseline ability learned at level 68 and no longer resets the cooldown on Cloak of Shadows. Versatility has been removed. When that target dies, Marked for Death 's cooldown is reset. This talent has a 1 minute cooldown.
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Movie info. Explore Wikis Community Central. Register Don't have an account? Edit this page. History Talk 0. Do you like this video? Play Sound. Angelic Feather now has a 6 second duration was 4 seconds. Focused Will is now a passive for Holy priests, as well as Discipline priests. Power Word: Solace has been replaced with a new talent:.
For Shadow, this ability causes Mind Flay to gain the Insanity effect on a target affected by. Glyph of Desperation has been replaced with Charred Glyph. Pain Suppression and Guardian Spirit can now always be cast while stunned. Glyph of Inner Focus has been replaced with Charred Glyph. Casting now always grants 5 seconds of immunity to Silences, Interrupts, and Dispels. Holy Fire is now an instant cast ability. Charred Glyph has been redesigned. Phantasm no longer makes the Priest untargetable by ranged attacks, and the movement impairing immunity effect is now 5 seconds was 3 seconds.
Spirit Shell can no longer be dispelled and now provides an absorb shield equal to the average healing and absorb of the triggering spell, including criticals and. In addition, it grants Power Word: Shield a chance equal to the Priest's critical chance for the shield to absorb twice as much damage. Dispersion now belongs to the Shadow spell school. It now reduces the cooldown of Chakra by 25 seconds. Rogue is now a baseline ability learned at level 68 and no longer resets the cooldown on Cloak of Shadows.
Versatility has been removed. When that target dies, Marked for Death 's cooldown is reset. This talent has a 1 minute cooldown. New Level 60 Talent: Ambush , Garrote , and Cheap Shot now have a 30 yard range, and will cause the Rogue to teleport behind the target. Burst of Speed now costs 30 Energy was 50 Energy , can be used in Stealth, and always grants increased movement speed in addition to breaking snare effects, but no longer breaks root effects.
Deadly Throw can now interrupt spellcasting when used at 3, 4, and 5 combo points, and upon interrupt prevents any spell in that school from being cast for 4, 5 and 6 seconds respectively, instead of 5 combo points and 6 seconds. Blind now has a cooldown of 2 minutes was 1. PvP set bonuses have been changed: Vigor is now the 4 piece set bonus and increases maximum energy by 30 was Deadly Brew is now the 2 piece set bonus and its effects remain unchanged.
Blade Flurry has been changed. Shaman will now deal the same damage to subsequent targets as it does to the first. Lava Beam's damage now increases with jumps. Master of the Elements now has a second cooldown was 2 minutes. Charred Glyph now adds a 6 second cooldown to Purge. Elemental Blast now has a chance to increase the caster's Agility for Enhancement Shaman s.
Any totems that have been destroyed or replaced behave as if the totem had been active for at least 1 second. The talent Nature's Guardian now preserves the player's health percentage when its maximum health boosting effect expires. Spirit Walk now has a 1-minute cooldown was 2 minutes.
Blood Fear has been replaced by Blood Horror. While Blood Horror is active, melee attacks that strike the Warlock will cause the attacker to be horrified for 4 seconds. The Imp pet ability Blood Pact has been removed.
Soul Leech now provides an absorption shield instead of healing. The passive damage from no longer has a visual effect. In addition, it now provides the spell Whiplash instead of Seduction when a Succubus is sacrificed.
Grimoire of Sacrifice now provides the spell Whiplash instead of Seduction when a Succubus is sacrificed. Glyph of Burning Embers has been removed, and its effects are now baseline for Destruction Warlock s. Glyph of Soul Shards has been removed, and its effects are now baseline for Affliction Warlock s.
Bladestorm now provides immunity to disarm while active. Shockwave now has a 40 second cooldown was 20 seconds , and striking 3 or more targets will reduce its cooldown by 20 seconds. Second Wind now generates 15 rage was 20 rage over seconds. Deadly Calm has been removed from the game. Charred Glyph no longer activates from Deadly Calm, and now activates from Demoralizing Shout instead. Glyph of Overpower is now Charred Glyph. Charred Glyph no longer increases the damage dealt by Heroic Leap.
Arms Taste for Blood has been redesigned. It now causes the Warrior to gain 2 stacks of Overpower maximum of 5 stacks when Mortal Strike deals damage, 1 stack when the target dodges, and no longer interacts with.
It now requires level 20 used to require level Whirlwind now costs 20 rage was 30 for Arms Warriors. The cost is unchanged for Fury Warriors. Overpower now costs 10 rage and reduces Mortal Strike 's remaining cooldown by 0. In addition, using Execute makes Overpower free for 10 seconds. Fury now reduces the Rage cost of Furious Slash by 30 was 20 and its duration has been increased to 15 seconds was 10 seconds.
Quests Warlock s can now undertake a solo adventure that culminates with the ability to change the color of their Fire spells to appear Fel green.
The quest begins for those Warlock s determined or fortunate enough to have laid their hands on the fabled The Codex of Xerrath. Upon reaching level 20 and level 60, characters will automatically receive a new quest directing them to visit the racial riding trainer and mount vendors.
Creatures Zandalari forces have begun scouting the shores of Pandaria, searching for the perfect invasion point. Zandalari Scouts can be handled by 1 or 2 players, while elite Zandalari Warbringer s will likely require a full party of 5 heroes. Defeat Zandalari Warbringer s to gain special drops, including crafting materials, reputation gains, an achievement, and even the chance to get one of three new rare mounts! Galleon now respawns much more frequently, but players can only receive loot from him once per week.
Fite spectral porcupine fite! Three new spectral porcupine spirit beasts have appeared across Pandaria as tameable beasts, though taming them may provide quite a challenge. Aspiring owners should seek out clues regarding these auspicious beasts. Players may now participate in pet battle duels while in the Throne of Thunder instance. Master Trainers in Northrend, Cataclysm, and Courageous Yon will no longer field pets with higher than intended stats. Reflection has been replaced with Deflection, an ability that always attempts to go first and causes the pet to avoid all attacks for that round.
Anubisath Idol : Sandstorm and Deflection have swapped ability positions. Thunderbolt has been redesigned. It is now a powerful team-damage spell.
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